Fault Line Theatre presents a play that contrasts the trials of an adolescent girl growing up in the late '90s with her 19th-century video game counterpart. More…
It’s 1997. Alone in her computer lab, 13-year-old Jane escapes from the awkward throes of puberty by virtually jumping in a covered wagon headed west on "The Oregon Trail." Under the guidance of the all-powerful Voice of the Game, we watch "Then Jane" navigate the perils of 1850s frontier life, while '90s Jane navigates the different but all-too-real dangers of high school, college, and, eventually, adulthood. Jane soon finds herself in her 20s, unemployed and battling an undefinable lifelong sadness she cannot name, even as “Then Jane” continues to face the tribulations of the trail. With nearly two centuries between them, both Janes face hardships that seem impossible to overcome—until they find one another.
See it if you enjoy stories of the everyday trials of sometimes-frustrating characters. Healthy doses of dry humor and emotional growth.
Don't see it if you prefer spectacle or clean cut endings or explanations. You don't like split stories.
See it if you'd enjoy seeing the step-by-step decision-making of the classic Oregon Trail game applied to life. You don't mind depression as top plot.
Don't see it if you'd be turned off by a theater that is basically falling apart, or if plots in different eras converging à la The Lake House disturb you.
See it if You have ever felt lost, and need a good laugh. See it especially if you are in your 20's or 30s- it is delightfully nostalgic.
Don't see it if You feel like you can't connect to story about someone feeling lost. Or if you don't like split story lines.
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