A team-based immersive mission where players explore an alien world through live gameplay.
Set on an uncharted planet at the edge of the galaxy, the story follows the disappearance of a previous expedition sent to harvest a powerful new energy source. Players are deployed as the next crew, tasked with continuing the mission under strict instructions while navigating a hostile and unstable environment. Communication is critical as the situation unfolds in real time and the threat level escalates.
Produced by Punchdrunk, the company known for immersive and site-responsive work (Sleep No More, The Burnt City), the production merges live performance with multiplayer game mechanics. Audio technology, spatial design, and rule-based interaction are used to construct a participatory structure in which players progress through the experience as active agents rather than observers.