An immersive game that allows audiences to experience the challenges of housing insecurity.
In this interactive, virtual, theatrical game audiences will make a series of decisions over the course of the game, which include: Will your character sleep on the street or sleep in a shelter? What do you do when you get injured on the job or run into someone you know from their past? While some decisions might earn your character money, they may also take a toll on your life expectancy and physical wellbeing.
turns the effort to escape homelessness into a literal game…It is at its best when the actors play out scenes that help us understand the real-life conundrums… But also involves elaborate gameplay (with) the possibility of trivializing…a serious issue….Ultimately….“Addressless” does a couple of beautiful things. It offers yet another example of the flexibility, effectiveness…and theatricality!… of digital theater. And it turns a “them” into an “us.”